april log


Hello!

Last time I talked about the update on chapter one, hope you’ll enjoy it.

Currently, I’m proceeding with drawing assets for chapter 3, writing and storyboarding chapter 4, occasionally making new music tracks, designing a new ui, and most importantly, battling against godot, as i’m figuring it out. Have mercy, i’m a noob, but i’m confident that i’ll get where i want and make the game the way i imagine it, even if it takes some time. I’m getting the hang of it for the basics, hope to get to the fun stuff soon enough 

Sinclair has finally escaped the fixed scene dimension and can now walk.  (placeholder)

Also i did some research about the pre-war years in Germany, on youth, education and society. Not strictly relevant to gamedev, but i think i understand a bit better the context and themes of the book.

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